AI Insights · Timothy · October 2021
Top 5 Voxel Games in Chile Q3 2021
In Q3 2021, the top 5 voxel games in Chile showed varied performance in terms of downloads, revenue, and active users.
In Q3 2021, the top 5 voxel games in Chile demonstrated diverse trends in downloads, revenue, and active users. Here’s a closer look at each game's performance based on data from Sensor Tower.
Minecraft from Mojang experienced a gradual decline in weekly revenue from around $23.7K at the start of the quarter to approximately $17.2K by the end. Weekly downloads, however, showed a consistent upward trend, starting at 382 and reaching 515 by the end of September. The game also maintained a solid base of weekly active users, peaking at about 57K in mid-August before tapering off to around 50K by the end of the quarter.
Blockman GO from GVERSE INTERNATIONAL PTE. LTD. saw fluctuating weekly revenue, peaking at $5.7K in early September before dropping to $1.5K by the end of the quarter. Weekly downloads peaked at 9.7K in mid-July but decreased to around 5.5K by the end of September. The game maintained a steady number of weekly active users, hovering around 67K to 83K throughout the quarter.
Pixel Gun 3D: Online Shooter by Cubic Games had a varied performance in weekly revenue, with a high of $3.4K in early September and a low of $1.5K towards the end of the quarter. Weekly downloads showed a declining trend, from 5.7K in mid-July to about 4K by the end of September. The game’s weekly active users also saw a decline from around 31K in mid-July to about 24K by the end of the quarter.
Mini World: CREATA from Miniwan Tech had a mixed quarter. Weekly revenue saw a high of $758 at the start of the quarter, tapering off to $354 by the end. Weekly downloads were highly volatile, peaking at 31.9K at the start of the quarter and dropping to 3K by the end of September. The game maintained a significant number of weekly active users, peaking at 131K in late June before declining to around 37K by the end of the quarter.
Block Craft 3D: Building Games by Wildlife Studios experienced a decline in weekly revenue from $654 at the start of the quarter to $235 by the end. Weekly downloads also decreased from 21K in early July to around 3K by the end of September. The game’s weekly active users saw a decline from 120K in late June to around 62K by the end of the quarter.
These insights are derived from Sensor Tower data, providing a comprehensive view of the performance of voxel games in Chile for Q3 2021. For more detailed analytics and trends, visit Sensor Tower.